![]() With any luck, our graveyard will be stocked with cards like Abhorrent Overlord, who creates a ton of creatures in a mono-black deck. Now, we don’t want to waste our time casting Blood for Bones to reanimate a Gutterbones. Something like Blood for Bones, which triggers Konrad three times on its own! Now what do we do? Well, if those creatures were cards like Bloodghast, Bloodsoaked Champion, Reassembling Skeleton, or Gutterbones, we just bring them back! Every creature we reanimate triggers Syr Konrad, plus we get a creature to use as fuel for something else. So we’ve loaded up our graveyard (and our opponents’ graveyards) with creatures. The zombies provide fuel for Konrad as well, as soon as they quit messing around in undeath and die again. We can mill our opponents using all the mana we have, and for every creature we mill we’ll trigger Konrad and create a tapped 2/2 Zombie. Even if only one player mills a creature, all our opponents get hit.ĭread Summons costs one more mana, and nobody else can help us pay for it, but has a pretty huge upside. In an average Commander game that’s sixteen potential triggers for Konrad! Remember that no matter whose graveyard the creature goes to, Konrad always deals damage to each opponent. Shared Trauma achieves this goal incredibly well even if no one else pays mana, assuming we had enough mana to cast Konrad we can mill each player for four cards. That makes it especially beneficial for us to mill everyone at once, since the more players there are, the more chances there are for Konrad to trigger. ![]() ![]() So far we’ve only been focused on our own graveyard, but Syr Konrad triggers whenever a creature goes to any player’s graveyard. ![]()
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